Play Table
2015Charting the area between art and game, play table is an exciting, multi-participant, audiovisual ‘work-in-progress’ being developed iteratively through a programme of public events.
At its heart, play table features an interactive video image projected from above onto a large horizontal surface. Participants, or ‘art players’, are invited to manipulate virtual objects from the edge of the surface, and by doing so, create a unique audiovisual aesthetic that is a direct product of social playfulness. With this set-up, Jamie plans to test specific mechanics of social interaction through a range of ‘art game’ prototypes that might, for example, stimulate co-operation or provoke competition.
By opening up the development process in a form of action research, the artist seeks to engage in a direct dialogue with members of the public and arts practitioners alike who are invited to try out the latest iteration of this work and offer feedback.
- Contexts: Participatory , Public art , Research
- Artforms: Digital , Installation
- Tags: digital, art game, Kinect, playfulness