Approved: 28.05.2012

David Riley

Artist

Approved: 28.05.2012

I use signal and noise as my primary mediums. A signal stimulates an idea, noise interferes, and the enquiry generates new outcomes. 

In the record of my enquiry you will find a constant dialogue between digital and analogue, one informing the other, I flip and flop between the two and occasionally we meet in the middle somewhere to create something unexpected. In logic flip-flops are bi-stable elements, in my art digital and analogue are bi-unstable, almost as if there is a self clocking mechanism encouraging constant movement between states and exploration of the space in-between. 

I am almost entirely a virtual artist. That is, my outcomes are more often than not presented in virtual space. I use social media as-if a gallery. Even when I make a real-world physical component it will often be used (as a prop) to construct a virtual outcome. I rarely exhibit outcomes in the real-world. So, the place to see the fruit of my ideas is online. Having said that, all virtual outcomes have the potential to spawn a physical real-world manifestation. A select few are available via print on demand, everything else may be ordered via a commission. However, the sale of work is a minor side-effect of the need to make it, the need to explore the idea. There are many virtual spaces to explore and all are linked out from my artist web site at: REVAD.COM.

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      Biography

      I use signal and noise as my primary mediums. A signal stimulates an idea, noise interferes, and the enquiry generates new outcomes. 

      In the record of my enquiry you will find a constant dialogue between digital and analogue, one informing the other, I flip and flop between the two and occasionally we meet in the middle somewhere to create something unexpected. In logic flip-flops are bi-stable elements, in my art digital and analogue are bi-unstable, almost as if there is a self clocking mechanism encouraging constant movement between states and exploration of the space in-between. 

      I am almost entirely a virtual artist. That is, my outcomes are more often than not presented in virtual space. I use social media as-if a gallery. Even when I make a real-world physical component it will often be used (as a prop) to construct a virtual outcome. I rarely exhibit outcomes in the real-world. So, the place to see the fruit of my ideas is online. Having said that, all virtual outcomes have the potential to spawn a physical real-world manifestation. A select few are available via print on demand, everything else may be ordered via a commission. However, the sale of work is a minor side-effect of the need to make it, the need to explore the idea. There are many virtual spaces to explore and all are linked out from my artist web site at: REVAD.COM.

      The materials used to create an outcome are chosen to be appropriate to the enquiry. An outcome may be real (a drawing, a painting, an installation) or virtual (a digital image, an animation, a blog, a web site). Outcomes often contain multiple components. Real outcomes are currently held in private collections in the United States, United Kingdom, France and Romania.

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      REVAD.COM © David Riley

       

      CV & Education

      Under review, expect the new version very soon...

      REVAD.COM © David Riley