Photo: James Moore in Cardiff, Wales

James Moore

Artist, Curator

The lure of the falseness of painting forms the foundation of my work. Constructed landscapes and fictional spaces make up the stage for an exploration of painting as a simulacra more than a representation. Ultimately, my paintings seek to picture something tangible, conjured up from our cultures obsession with simulations and fiction. My pictures are like 'levels' from a non-existent game. Each painting functions like a standalone world, where I construct the basic pieces and lay them out in the space to emphasise the topology. Complexity is gained from a play on the ability and convention of figurative painting to present a coherent image, to unify disparate sources. Many of my paintings are an attempt to locate the emotional feeling that I have with certain imagery or to be more precise, certain spaces. I'm interested in human constructions and what they mean. Why do we make so many simulations? What specific elements are important? What is the implication on the real world? A particular draw for me is the simulation of the natural world, in physical models and virtual models, for people and for animals. My work is predominantly traditional in its methods, in that it is oil painting on canvas. However, the work challenges the traditional roots of the medium in its exploration of virtual spaces and computer generated imagery. I also explore the relationship of painting to other forms of image making. Sometimes as photorealist pieces, my work slots into the theory surrounding that mode of working - the pursuit of seductive surface, the anomaly of painting trying to represent another medium rather than the objective thing itself, and the idea of painting as a depiction of a real space, as a perverse practice made unnecessary by the mechanical eye of the camera. I explore the role and potential of painting in a digital age, using computer worlds and imagery as a source, and reducing these back to a 600 year old tradition of oil painting on canvas. I believe that painting has a unique ability to claim new territory in the depiction of virtual spaces, introducing a merging of the physical hand and eye production of painted imagery into an increasingly cold visual world of digitally rendered and mechanically created images. Painting is a low-end technology in terms of its materials, but it has a limitless ability to directly connect to the viewer and by suggestion, it can intimate the most complex visual experiences that human culture can offer. It is the perfect tool to engage with the visual experience of a high tech world, adding a unique and much needed human touch to our reflections. read full statement

Location Cardiff, Wales
Activities Lecturing, Residencies, Private commissions, Curating
Artforms / type of project Animation, Digital, Painting
Tags Painting, Paint, Game, Photo, Animation, Virtual

News & Events

  • Counter Worlds

    11/11/2014 – 28/11/2014
    Futures Gallery, Pierhead, Cardiff Bay, Cardiff, CF99 1NA

    Counter Worlds is an exhibition of new paintings from Cardiff based artist James Moore. The collection of work forms a visual journey through the simulations and fictional spaces that surround us.

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  • Play!

    03/10/2014 – 31/10/2014
    Access Space, 3-7 Sidney Street, Sheffield

    An exhibition of art inspired by video games. Curated and devised by Michael Borkowsky and Sharon Mossbeck.

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  • Cities of Ash

    11/07/2014 – 13/09/2014

    Flexing the architectural imagination, the artists in Cities of Ash offer the god-like experience of model city panoramas found in civic museums or on observation decks of towering skyscrapers.

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  • Terraform

    01/11/2013 – 14/01/2014
    Mid-America Arts Alliance, Crossroads Arts District, Kansas City, USA

    Video series focusing on contemporary ideas of natural & man-made landscapes, meditated through the experience of video & motion.

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    14/11/2013 – 30/11/2013
    Bermondsey Project, London

    A group exhibition curated by Samuel Capps. Featuring responses on the relationships between technology, our environment & personal experience.

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