Photo: James Moore in Cardiff, Wales

James Moore

Artist, Curator

My paintings are of subjects that are usually either fake, don't really exist, or are impossible to see in the flesh, but that still have a collective reality amongst groups of people.The lure of the falseness of painting forms the foundation of my work. Constructed landscapes and fictional spaces make up the stage for an exploration of painting as a simulacra more than a representation. My style is a kind of photorealism, but the source images I use are a collage of media, from computer games, museum dioramas and models, and the final painting becomes a weird hybrid far removed from reality.

Ultimately, my paintings seek to picture something tangible, conjured up from our cultures obsession with simulations and fiction. My pictures are like 'levels' from a non-existent game. Each painting functions like a standalone world, where I construct the basic pieces and lay them out in the space to emphasise the topology. Complexity is gained from a play on the ability and convention of figurative painting to present a coherent image, to unify disparate sources.

My work is predominantly traditional in its methods, in that it is oil painting on canvas. Many things are involved: the pursuit of seductive surface, the anomaly of painting trying to represent another medium rather than the objective thing itself, and the idea of painting as a depiction of a real space, as a perverse practice made unnecessary by the mechanical eye of the camera. I explore the role and potential of painting in a digital age, using computer worlds and imagery as a source, and reducing these back to a 600 year old tradition of oil painting on canvas. I believe that painting has a unique ability to claim new territory in the depiction of virtual spaces, introducing a merging of the physical hand and eye production of painted imagery into an increasingly cold visual world of digitally rendered and mechanically created images. Painting is a low-end technology in terms of its materials, but it has a limitless ability to directly connect to the viewer.

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Location Cardiff, Wales
Activities Lecturing, Residencies, Private commissions, Curating
Artforms / type of project Animation, Digital, Painting
Tags Painting, Paint, Game, Photo, Animation, Virtual
Website http://www.jamescmoore.org

News & Events

  • Atelierhaus Salzamt Residency

    From 1st December I'm starting a month long stay at the international residency programme, Atelierhaus Salzamt, in Linz, Austria.

  • Counter Worlds

    11/11/2014 – 28/11/2014
    Futures Gallery, Pierhead, Cardiff Bay, Cardiff, CF99 1NA

    Counter Worlds is an exhibition of new paintings from Cardiff based artist James Moore. The collection of work forms a visual journey through the simulations and fictional spaces that surround us.

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  • Play!

    03/10/2014 – 31/10/2014
    Access Space, 3-7 Sidney Street, Sheffield

    An exhibition of art inspired by video games. Curated and devised by Michael Borkowsky and Sharon Mossbeck.

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  • Cities of Ash

    11/07/2014 – 13/09/2014
    g39

    Flexing the architectural imagination, the artists in Cities of Ash offer the god-like experience of model city panoramas found in civic museums or on observation decks of towering skyscrapers.

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  • Terraform

    01/11/2013 – 14/01/2014
    Mid-America Arts Alliance, Crossroads Arts District, Kansas City, USA

    Video series focusing on contemporary ideas of natural & man-made landscapes, meditated through the experience of video & motion.

    Find out more

  • ALTER//SHIFT//CONTROL

    14/11/2013 – 30/11/2013
    Bermondsey Project, London

    A group exhibition curated by Samuel Capps. Featuring responses on the relationships between technology, our environment & personal experience.

    Find out more